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Designing software for unreliable networks

August 15, 2026Draft — placeholder content

Placeholder note. This page is scaffolding to demonstrate the notes layout. The real article is on its way — nothing here should be quoted as fact yet.

Draft outline

  • Assuming the network is a constraint, not a given
  • Optimistic updates and offline-first thinking
  • What a 200 OK actually means on a weak connection
  • Design patterns that survive a dropped request

TODO: Write the full article.